So this is Zerahypt's first mod release (as far as I know). Basically, it's useful for anyone looking to develop mods of their own. 6/6/15: Updated to version 1.1. See below for details. 6/7/15: Updated to version 1.2. See below for details. 11/30/15: Updated to version 1.3. See below for details. 12/19/15: Updated to version 1.4. See below for details. 5/26/19: Updated to version 2.0.0. See below for details. Installation: 1) If you do not already have this file, download it (right click, "Save As"): http://zerahypt.net/Modding/Required Assemblies/Initializer.ini. Place it %AppData%\Zerahypt. To get to this folder, go to Start > Run, and type in %AppData%, and hit Run. 2) Unzip the zip folder and copy the files to your Zerahypt application folder's mod subfolder (PATHTOZERAHYPT\Zerahypt_Data\Mods). If you don't have a Mods folder, create one. Usage: Use the "~" (tilde) key to open/close the console window. Note that mouse capturing is not perfect at the moment. As of v2.0.0, this is mostly fixed, however there will always be some unavoidable occasional issues. Simply show and hide the console or hit "i" to fix. Commands: getgameobjects - Lists all objects in the scene. getcoordinates <object>- UPDATED [v.1.1]: Shows the coordinates of named object. If no object is named, it gets Pirizuka's location. getcomponents <object> - Lists all components attached to the named object. getchildren <object> - Lists all the child objects of the named object. delete <object> - Deletes the named object. NEW [v.1.1]: Does not allow for deletion of mod or player. clear - Clears the console of all text. New features in v.1.1: FPS now shows next to the Unity version. New commands in v.1.1: spawnobject <object> <distance> - UPDATED [v.1.2]: Creates a duplicate of the specified GameObject and places it a specified distance from Pirizuka. Does not allow spawning of another Pirizuka or console instance, as this will break the game. setwaypoint <name> - Sets a waypoint at your current location. Works on a per-level basis (which means you can have two waypoints of the same name, provided they are on different levels). deletewaypoint <name> - Deletes a previously made waypoint. gotowaypoint <name> - Teleports Pirizuka to the specified waypoint. Camera will follow once the console is closed. New features in v.1.2: You can now use the up/down arrow keys to scroll through previously entered commands! Fix in v.1.3: Now works with latest version of the game. Fix in v.1.4: You should now be able to spawn things with spaces in the name! Format is still spawnobject <object> <distance> UPDATE v.2.0.0: Updated to work with the latest version of the game. Updated command syntax - now simpler! See updated commands above. Updated colors and formatting to be more readable. Fix in v.2.0.0 Fixed mouse cursor capture. Fixed scrollview size inconsistency. New commands in v.2.0.0 getcomponentfields <object> <component> - Lists all fields, values, and types of a component. I plan on adding more useful commands in the future. Suggest any you might find useful. Also, please report any bugs in this topic.