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[Update 22] *CLUNK* That wasn't supposed to happen... [Bug Compilation]

Discussion in 'Bug Reports' started by Felix, May 11, 2016.

  1. Felix

    Felix Member

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    With a new update, comes... new bugs! Just gonna report all of the ones that I encountered in no particular order.

    1. Juggernaut is no longer invincible. I have no idea if this one is a bug, or is intentional, but I went and attacked the Helirotor (because I'm an evil bnastard), shot it a few times... then it shot me and my Juggernaut died.

    2. Leading on from 1, actually! After calling my Ceptopod to make a hasty escape, I find on exiting the Juggernaut that the Ceptopod now hates me, and starts firing on me! After dying and respawning (because I was also being attacked by the Helirotor at the time, leading to immediate death) the Ceptopod flies into the air and starts attacking me before I've even pressed E! Quite clearly out for revenge. Against the Helirotor... that I didn't actually kill. Also appears that calling your Ceptopod persists between deaths.

    3. Bothunter Lives Matter! For some reason the Ceptopod now attacks the Bothunter upon encountering. The Bothunter doesn't even fight back, it just sits there and gets killed.

    4. Nobody wants to help poor Pirizuka. Was riding around in a Sand Cruiser and invariably I get shot and it stops dead. I call in a Bothunter and my Ceptopod, and by the time they've got there, an Akbar is humping my dead Sand Cruiser, which I'm still inside since I would most likely be killed if not. A few Agrian Enforcers pass by and none seem to care that the Akbar is attacking me. A Bothunter shows up, doesn't do anything either. Then my Ceptopod turns up, kills the Bothunter for no reason (see bug 3) and... doesn't bother with the Akbar attacking me either! Eventually I decide to leave the Sand Cruiser, and finally that lazy Ceptopod decides to actually kill the Akbar.

    5. The downed Abberant in the tunnel appears to be quite shy or scared of Piri. If you get too close to it its "eye" will shift (to my left when I tried it) and start clipping through itself a little and shaking around. Quite adorable actually for something so usually deadly.


    That's all the bugs I can remember. There might have been more but I don't really remember... and to be honest, I hope not! :P The worst part of software creation is debugging.. probably.
    Hopefully this will be of use, though!
     
  2. SYRSA

    SYRSA Administrator

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    The majority of those aren't really bugs. The cepto pod is something you want to be careful around. It's Agrian so it's going to attack anything that displays lethal force in its vicinity. But not yours because you're the owner and an overseer. But it will attack you if you attack other Agrians, since the pod is Agrian itself. The pod has to actually see that the Akbar is shooting you. It won't see that when it's kilometers away... Or not even bother saving you because it's Agrian, and it'll get mad only because it saw guns go off near it.
     
  3. Felix

    Felix Member

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    It definitely did see it though, the Akbar was humping my Sand Cruiser, the Ceptopod turned up, shot the Bothunter that was hovering around my Sand Cruiser, then didn't bother with the Akbar until I got out of the Sand Cruiser. Maybe the AI doesn't "notice" things firing at you if you're in a dead vessel for some reason?
     
  4. SYRSA

    SYRSA Administrator

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    Don't overanalyze it. It was probably a rare bug, because it should've reacted if there was any gunfire close to it.
     
  5. Felix

    Felix Member

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    Alright, shall I let you know if it happens again? If not we can definitely assume it was rare.
     
  6. Bucks

    Bucks Member

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    Why did the juggernaut shut down or die? I hoped it was going to stay Invincible..
     
  7. Bucks

    Bucks Member

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    Well tihs<
     
  8. Overlocker

    Overlocker New Member

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    Now this is a real bug, when I spawn the Ceptorylis Cursor V1 at Athnias, it appears like this:
    [​IMG]
    Then when I crash it, the broken "wings" have an pink error texture:
    [​IMG]
    And finally, the Cursor appears to be functional after destroying it, but it can go up to 1100 km/h (I only have time to capture it going at 640 km/h):
    [​IMG]
     
  9. Corona688

    Corona688 Well-Known Member

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    Very glad to see this feature enter the game, Piri is no longer QUITE the Master of All Things.
     
  10. Corona688

    Corona688 Well-Known Member

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    I've also seen this rare bug several times. Yesterday I got shot down less than 50 feet from the helirotor by a mevmav. The helirotor noticed but didn't care, even when I allowed it to shoot at Pirizuka. Eventually something else showed up and picked a fight with the mevmav.